Ogre Magi is more popular in lower brackets: 12.7% of Very High matches, 17% of High and 19.9% of Normal. He wins 49.3% / 50.5% / 51%. Fireblast stuns, Ignite burns two enemies, Bloodlust speeds up an ally's attacks, Fire Shield absorbs attacks, and Multicast can repeat his spells and items. His curve is flat: his team gains more XP in 48.7–50.5% of games at every stage, and he wins 52.6% of games under 25 minutes, 50.8% at 25–50 and 48.8% past 50.
Countered by Chaos KnightChaos Knight starts ahead: his team gains more XP in 53.7% of games before minute 15. Chaos Bolt stuns for a random duration, and Chaos Strike crits come with lifesteal.
Ogre Magi casts one target at a time, and Phantasm gives Chaos Knight several copies that deal full damage. A Fireblast on an illusion is a Fireblast wasted. Reality Rift pulls Ogre to Chaos Knight and lowers his armor, so even Ogre's large health pool goes quickly. Chaos Knight's team gains more XP in 54.9% of games between minutes 15 and 35.
Chaos Knight wins 53.7% of games under 25 minutes (244 games), 54.9% at 25–50 (7,339 games) and 52.4% past 50 (1,469 games), with an XP-gain share of 51.1% after minute 35. The edge is even across brackets: +8.46 in Very High, +8.22 in High and +7.24 in Normal. Chaos Knight wins 56% / 54.8% / 54.2% (Very High / High / Normal) against Ogre Magi, against his usual 51.1% / 51.1% / 51.5%.
Best teammate: MuertaThe pair starts behind: their team gains more XP in 45.4% of games before minute 15, and 44.8% up to minute 35. Fireblast stuns a target for Dead Shot, but Muerta needs items.
Bloodlust gives Muerta more attack speed, which means more Gunslinger double shots, and Fire Shield absorbs the attacks of the heroes who dive her. Fireblast and Multicast hold targets inside The Calling, whose revenants slow and silence them. Pierce the Veil makes Muerta ethereal with bonus damage while Ogre keeps enemies busy.
The pair grows into long games: their team gains more XP in 54% of games after minute 35, and they win 53.2% of games past 50 minutes (921 games) and 50.2% at 25–50 (3,532 games). The advantage is +4.49 in Very High, +5.98 in High and +3.88 in Normal. The pair wins 49.7% / 50.9% / 51% (Very High / High / Normal), with Muerta normally at 48.1% / 47.5% / 48.1%.
Based on 2,111,000 public ranked matches of patch 7.41, played 30 September – 14 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Ogre Magi page update every few hours. More guides: Dota 2 counter guides.