Earth Spirit is picked in 6% of Very High matches, 4.2% of High and 2.9% of Normal, and wins 50.4% / 49.7% / 48.5%. Stone Remnant calls remnants he can use with his spells: Boulder Smash kicks a remnant or a unit into enemies, damaging them and slowing them if it was a remnant, Rolling Boulder rolls him into an enemy, Geomagnetic Grip pulls a remnant or an ally and silences the enemies it passes, and Magnetize damages enemies and makes nearby remnants explode. He is a midgame hero: his team gains more XP in 45.5% of games before minute 15 and 50.6% to minute 35, and he wins 48.2% of games under 25 minutes, 50% at 25–50 and 48.1% past 50.
Countered by MarciMarci starts ahead: her team gains more XP in 53.7% of games before minute 15. Dispose throws Earth Spirit behind her and slows him, and Bodyguard gives her lifesteal and damage for the trades.
Earth Spirit needs a moment to place remnants and line up his spells, and Marci doesn't give it. Rebound springs her off an ally and stuns where she lands, and Unleash delivers fast combos that slow his movement and attack speed. Dispose throws him into her team instead of letting him roll away. Her team gains more XP in 51.2% of games between minutes 15 and 35.
Marci wins 60.8% of the 74 games under 25 minutes, 51.6% at 25–50 (1,866 games) and 51% past 50 (365 games), with an XP-gain share of 48.5% after minute 35. The counter is almost all High: +13.31 there, against +1.86 in Very High and +1.39 in Normal. Marci wins 50.5% / 55.8% / 50.4% (Very High / High / Normal) against Earth Spirit, against her usual 50% / 48.8% / 48.2%.
Best teammate: SvenThe pair loses the lane: their team gains more XP in only 40.1% of games before minute 15. Earth Spirit leaves to roam, and Sven farms alone.
This is where the pair takes over: their team gains more XP in 60.7% of games between minutes 15 and 35. Geomagnetic Grip can pull Sven into a fight and silences the enemies on the way, Rolling Boulder stuns them, Boulder Smash slows them, and Storm Hammer stuns everyone around the target for Great Cleave. Magnetize keeps damaging the group Sven is cleaving, and Warcry gives allies armor and speed for the fight.
The pair wins 56.1% of 25–50 minute games (3,524 games) and 45.5% past 50 (817 games), with an XP-gain share of 49.8% after minute 35, so the fights between minutes 15 and 35 decide it. The advantage is +4.65 in Very High, +3.28 in High and +7.15 in Normal. The pair wins 54.7% / 53.3% / 53.5% (Very High / High / Normal), with Sven normally at 51.9% / 52% / 51.4%.
Based on 2,082,000 public ranked matches of patch 7.41, played 11–25 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Earth Spirit page update every few hours. More guides: Dota 2 counter guides.