Ranged hero. Roles: Core, Carry, Nuker. Lanes: Mid Lane.
Shadow Fiend wins 42.7% of public ranked matches in patch 7.41, the 127th highest win rate of 127 heroes: 41.2% in Very High, 42.3% in High and 44.5% in Normal skill games. It is picked in 7.5% of matches, and over the last 10 days its win rate has gone up by 0.9 points.
Shadow Fiend does best in long games (over 50 minutes), winning 46.4% of them, against 41.8% in medium-length games (25 to 50 minutes). Shadow Fiend is strongest against Meepo, Chen and Riki, and struggles against Medusa, Shadow Demon and Bounty Hunter. The best teammates for Shadow Fiend are Chen, Phantom Assassin and Elder Titan.
From public ranked All Pick matches of the current patch. Updated 22 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Shadow Fiend's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Meepo | +12.18 | 47.6% |
| Chen | +8.66 | 50.0% |
| Riki | +7.78 | 46.9% |
| Tinker | +6.71 | 48.9% |
| Leshrac | +5.75 | 46.5% |
| Void Spirit | +5.54 | 47.7% |
| Chaos Knight | +5.46 | 47.1% |
| Beastmaster | +5.31 | 49.6% |
| Pangolier | +4.62 | 49.2% |
| Huskar | +4.41 | 49.4% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Medusa | -7.92 | 44.7% |
| Shadow Demon | -4.48 | 47.7% |
| Bounty Hunter | -4.07 | 43.8% |
| Kunkka | -4.01 | 45.2% |
| Lion | -3.57 | 46.0% |
| Visage | -3.49 | 43.5% |
| Largo | -3.29 | 46.1% |
| Phantom Lancer | -2.96 | 44.0% |
| Spirit Breaker | -2.92 | 44.4% |
| Shadow Shaman | -2.73 | 44.7% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Chen | +7.84 | 46.6% |
| Phantom Assassin | +6.78 | 48.2% |
| Elder Titan | +6.25 | 48.7% |
| Meepo | +5.97 | 49.3% |
| Razor | +4.96 | 47.7% |
| Lycan | +4.13 | 46.9% |
| Tusk | +4.05 | 46.3% |
| Broodmother | +3.97 | 46.7% |
| Storm Spirit | +3.42 | 45.6% |
| Dazzle | +3.36 | 47.6% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Lina | -5.67 | 43.4% |
| Invoker | -5.44 | 45.4% |
| Underlord | -5.43 | 43.7% |
| Troll Warlord | -4.98 | 45.5% |
| Phoenix | -4.79 | 45.9% |
| Muerta | -4.60 | 44.1% |
| Outworld Devourer | -4.26 | 47.1% |
| Clinkz | -4.18 | 45.4% |
| Winter Wyvern | -4.09 | 45.2% |
| Ancient Apparition | -4.02 | 45.8% |
Skill level:
Each line in the graph represents the probability that Shadow Fiend brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Shadow Fiend's team rarely wins the experience race: at best, around minute 5, it gains the experience lead in 51.4% of games, and around minute 25 in only 46.5%. It doesn't win games by out-leveling the enemy.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Shadow Fiend's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Shadow Fiend for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-13 | 42.5% | 39.8% | 42.6% | 43.6% | 8.2% | 41.9% | 41.4% | 47.1% |
| 2026-10-14 | 43.5% | 42.0% | 42.4% | 44.7% | 8.2% | 50.5% | 42.6% | 46.3% |
| 2026-10-15 | 43.1% | 40.3% | 42.6% | 44.7% | 8.2% | 49.7% | 42.2% | 46.3% |
| 2026-10-16 | 42.9% | 40.7% | 41.6% | 44.6% | 8.2% | 42.6% | 41.9% | 47.2% |
| 2026-10-17 | 43.2% | 42.1% | 42.4% | 44.0% | 8.2% | 46.9% | 42.3% | 46.3% |
| 2026-10-18 | 43.1% | 41.3% | 41.9% | 44.4% | 8.0% | 42.1% | 42.3% | 46.4% |
| 2026-10-19 | 43.1% | 39.6% | 42.4% | 45.1% | 7.9% | 42.2% | 42.2% | 47.0% |
| 2026-10-20 | 44.3% | 42.8% | 42.9% | 45.7% | 7.8% | 45.5% | 43.3% | 48.3% |
| 2026-10-21 | 43.4% | 42.5% | 40.7% | 45.1% | 7.9% | 48.8% | 42.2% | 47.6% |
| 2026-10-22 | 43.4% | 40.8% | 42.8% | 44.9% | 7.5% | 49.1% | 42.8% | 45.1% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Shadow Fiend in patch 7.41 are Medusa, Shadow Demon and Bounty Hunter. Against them Shadow Fiend wins 4.0, 2.2 and 2.0 percentage points less often than the two heroes' own win rates predict.
Shadow Fiend is strongest against Meepo, Chen and Riki, winning 6.1, 4.3 and 3.9 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Shadow Fiend are Chen, Phantom Assassin and Elder Titan, winning 3.9, 3.4 and 3.1 percentage points more often than their own win rates predict. The weakest pairings are with Lina and Invoker.
Shadow Fiend wins 42.7% of public ranked matches in patch 7.41, the 127th highest win rate of 127 heroes, and is picked in 7.5% of matches. Its win rate has gone up by 0.9 points over the last 10 days.
Shadow Fiend wins most in long games (over 50 minutes): 46.4%, against 41.8% in medium-length games (25 to 50 minutes). Shadow Fiend's team rarely wins the experience race: at best, around minute 5, it gains the experience lead in 51.4% of games, and around minute 25 in only 46.5%. It doesn't win games by out-leveling the enemy.