Ranged hero. Roles: Utility, Support, Nuker, Disabler, Ganker. Lanes: Safelane Support.
Skywrath Mage wins 49.7% of public ranked matches in patch 7.41, the 61st highest win rate of 127 heroes: 49.3% in Very High, 49.7% in High and 50.1% in Normal skill games. It is picked in 10.7% of matches, and over the last 10 days its win rate has gone down by 0.8 points.
Skywrath Mage does best in short games (under 25 minutes), winning 54.1% of them, against 48.7% in long games (over 50 minutes). Skywrath Mage is strongest against Phoenix, Necrophos and Chen, and struggles against Lycan, Meepo and Medusa. The best teammates for Skywrath Mage are Medusa, Meepo and Omniknight.
From public ranked All Pick matches of the current patch. Updated 21 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Skywrath Mage's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Phoenix | +9.86 | 51.5% |
| Necrophos | +9.17 | 51.9% |
| Chen | +8.11 | 53.6% |
| Timbersaw | +8.05 | 53.9% |
| Muerta | +6.25 | 52.4% |
| Troll Warlord | +5.41 | 50.6% |
| Lifestealer | +4.62 | 50.0% |
| Brewmaster | +4.22 | 50.6% |
| Gyrocopter | +4.10 | 52.2% |
| Terrorblade | +3.93 | 53.5% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Lycan | -8.22 | 48.1% |
| Meepo | -8.05 | 46.1% |
| Medusa | -6.77 | 48.6% |
| Templar Assassin | -6.16 | 50.5% |
| Bristleback | -5.13 | 50.2% |
| Wraith King | -4.83 | 46.4% |
| Riki | -4.75 | 47.3% |
| Visage | -4.60 | 46.7% |
| Enchantress | -4.26 | 49.7% |
| Razor | -4.24 | 48.5% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Medusa | +6.72 | 51.0% |
| Meepo | +5.72 | 53.0% |
| Omniknight | +5.26 | 52.0% |
| Alchemist | +4.05 | 49.1% |
| Winter Wyvern | +3.25 | 50.7% |
| Centaur Warrunner | +3.13 | 50.1% |
| Arc Warden | +3.09 | 52.1% |
| Phantom Lancer | +3.04 | 52.0% |
| Visage | +2.56 | 52.5% |
| Dazzle | +2.51 | 51.1% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Shadow Demon | -5.16 | 45.9% |
| Gyrocopter | -4.97 | 47.2% |
| Pangolier | -4.86 | 46.7% |
| Venomancer | -4.74 | 47.8% |
| Tinker | -3.70 | 47.9% |
| Ancient Apparition | -3.57 | 49.5% |
| Chen | -3.43 | 47.3% |
| Pugna | -3.37 | 49.6% |
| Elder Titan | -3.33 | 50.0% |
| Largo | -3.23 | 48.3% |
Skill level:
Each line in the graph represents the probability that Skywrath Mage brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Skywrath Mage's team wins the experience race most often early: around minute 5 it gains the experience lead in 54.8% of games. That edge is gone by minute 30 (48.6%), so fights and objectives before then favour its team.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Skywrath Mage's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Skywrath Mage for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-12 | 50.4% | 50.0% | 51.3% | 50.2% | 10.6% | 54.7% | 50.3% | 50.4% |
| 2026-10-13 | 49.8% | 49.6% | 49.2% | 50.2% | 10.9% | 58.1% | 50.0% | 48.1% |
| 2026-10-14 | 49.6% | 48.2% | 49.7% | 50.2% | 10.7% | 52.2% | 49.7% | 49.1% |
| 2026-10-15 | 49.7% | 49.1% | 49.2% | 50.3% | 10.7% | 55.8% | 50.0% | 47.8% |
| 2026-10-16 | 49.2% | 49.6% | 48.7% | 49.3% | 10.7% | 52.3% | 49.5% | 47.9% |
| 2026-10-17 | 49.8% | 49.1% | 48.7% | 50.6% | 11.0% | 56.8% | 49.7% | 49.4% |
| 2026-10-18 | 49.9% | 49.7% | 49.2% | 50.4% | 10.8% | 58.6% | 49.8% | 49.5% |
| 2026-10-19 | 50.0% | 49.9% | 49.4% | 50.4% | 10.9% | 54.6% | 50.0% | 49.4% |
| 2026-10-20 | 49.2% | 48.5% | 49.6% | 49.3% | 10.7% | 55.7% | 49.7% | 46.8% |
| 2026-10-21 | 49.6% | 48.5% | 49.9% | 50.0% | 10.7% | 56.0% | 49.7% | 48.4% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Skywrath Mage in patch 7.41 are Lycan, Meepo and Medusa. Against them Skywrath Mage wins 4.1, 4.0 and 3.4 percentage points less often than the two heroes' own win rates predict.
Skywrath Mage is strongest against Phoenix, Necrophos and Chen, winning 4.9, 4.6 and 4.1 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Skywrath Mage are Medusa, Meepo and Omniknight, winning 3.4, 2.9 and 2.6 percentage points more often than their own win rates predict. The weakest pairings are with Shadow Demon and Gyrocopter.
Skywrath Mage wins 49.7% of public ranked matches in patch 7.41, the 61st highest win rate of 127 heroes, and is picked in 10.7% of matches. Its win rate has gone down by 0.8 points over the last 10 days.
Skywrath Mage wins most in short games (under 25 minutes): 54.1%, against 48.7% in long games (over 50 minutes). Skywrath Mage's team wins the experience race most often early: around minute 5 it gains the experience lead in 54.8% of games. That edge is gone by minute 30 (48.6%), so fights and objectives before then favour its team.