Ranged hero. Roles: Utility, Support, Nuker, Disabler. Lanes: Safelane Support.
Witch Doctor wins 52.0% of public ranked matches in patch 7.41, the 22nd highest win rate of 127 heroes: 51.0% in Very High, 52.0% in High and 52.9% in Normal skill games. It is picked in 14.8% of matches, and over the last 10 days its win rate has stayed about the same.
Witch Doctor does best in short games (under 25 minutes), winning 55.0% of them, against 49.6% in long games (over 50 minutes). Witch Doctor is strongest against Omniknight, Meepo and Batrider, and struggles against Chen, Broodmother and Brewmaster. The best teammates for Witch Doctor are Meepo, Naga Siren and Beastmaster.
From public ranked All Pick matches of the current patch. Updated 23 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Witch Doctor's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Omniknight | +6.66 | 51.7% |
| Meepo | +6.55 | 50.9% |
| Batrider | +5.02 | 54.7% |
| Axe | +4.24 | 52.0% |
| Dragon Knight | +4.15 | 50.6% |
| Queen of Pain | +3.74 | 53.1% |
| Timbersaw | +3.71 | 53.9% |
| Naga Siren | +3.40 | 52.3% |
| Dark Seer | +3.20 | 51.9% |
| Lifestealer | +2.73 | 50.7% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Chen | -10.34 | 49.9% |
| Broodmother | -6.18 | 49.8% |
| Brewmaster | -5.15 | 49.4% |
| Bristleback | -4.22 | 51.4% |
| Medusa | -4.13 | 50.4% |
| Beastmaster | -4.08 | 52.0% |
| Enchantress | -3.95 | 50.8% |
| Muerta | -3.59 | 51.1% |
| Lycan | -3.44 | 50.4% |
| Chaos Knight | -3.22 | 49.7% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Meepo | +6.57 | 54.2% |
| Naga Siren | +6.28 | 52.0% |
| Beastmaster | +6.07 | 50.4% |
| Broodmother | +4.94 | 51.8% |
| Shadow Demon | +4.08 | 49.3% |
| Omniknight | +3.50 | 52.7% |
| Underlord | +3.41 | 50.6% |
| Hoodwink | +3.08 | 50.2% |
| Earth Spirit | +2.87 | 51.6% |
| Phantom Lancer | +2.60 | 53.1% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Batrider | -6.81 | 46.6% |
| Warlock | -5.45 | 49.3% |
| Elder Titan | -4.88 | 50.8% |
| Lone Druid | -4.84 | 49.4% |
| Chen | -4.78 | 48.2% |
| Dazzle | -4.46 | 50.5% |
| Lycan | -4.18 | 49.6% |
| Leshrac | -4.15 | 51.1% |
| Winter Wyvern | -4.08 | 49.9% |
| Ancient Apparition | -3.78 | 50.6% |
Skill level:
Each line in the graph represents the probability that Witch Doctor brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Witch Doctor's team wins the experience race most often early: around minute 10 it gains the experience lead in 53.5% of games. That edge is gone by minute 20 (49.3%), so fights and objectives before then favour its team.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Witch Doctor's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Witch Doctor for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-13 | 52.4% | 51.2% | 52.7% | 52.7% | 14.4% | 58.3% | 52.6% | 50.6% |
| 2026-10-14 | 52.1% | 51.3% | 51.0% | 53.1% | 14.6% | 52.1% | 52.7% | 49.6% |
| 2026-10-15 | 51.8% | 50.9% | 51.3% | 52.4% | 14.7% | 59.2% | 52.5% | 47.9% |
| 2026-10-16 | 52.7% | 51.6% | 51.7% | 53.6% | 14.5% | 55.3% | 53.1% | 50.7% |
| 2026-10-17 | 52.4% | 52.0% | 52.5% | 52.5% | 14.4% | 51.8% | 53.0% | 50.0% |
| 2026-10-18 | 52.2% | 50.3% | 51.8% | 53.2% | 14.7% | 52.4% | 53.0% | 48.8% |
| 2026-10-19 | 52.2% | 50.0% | 52.3% | 53.1% | 14.6% | 54.6% | 52.8% | 49.2% |
| 2026-10-20 | 52.1% | 51.0% | 52.0% | 52.7% | 14.7% | 54.6% | 52.5% | 50.2% |
| 2026-10-21 | 51.9% | 51.0% | 51.3% | 52.8% | 14.6% | 56.2% | 52.3% | 49.7% |
| 2026-10-22 | 52.1% | 51.4% | 51.4% | 52.7% | 14.8% | 56.8% | 52.6% | 49.4% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Witch Doctor in patch 7.41 are Chen, Broodmother and Brewmaster. Against them Witch Doctor wins 5.2, 3.1 and 2.6 percentage points less often than the two heroes' own win rates predict.
Witch Doctor is strongest against Omniknight, Meepo and Batrider, winning 3.3, 3.3 and 2.5 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Witch Doctor are Meepo, Naga Siren and Beastmaster, winning 3.3, 3.1 and 3.0 percentage points more often than their own win rates predict. The weakest pairings are with Batrider and Warlock.
Witch Doctor wins 52.0% of public ranked matches in patch 7.41, the 22nd highest win rate of 127 heroes, and is picked in 14.8% of matches.
Witch Doctor wins most in short games (under 25 minutes): 55.0%, against 49.6% in long games (over 50 minutes). Witch Doctor's team wins the experience race most often early: around minute 10 it gains the experience lead in 53.5% of games. That edge is gone by minute 20 (49.3%), so fights and objectives before then favour its team.