Witch Doctor is more popular in lower brackets: 13.9% of Very High matches, 17.5% of High and 18.7% of Normal. He wins 51.1% / 52.1% / 52.7%. Paralyzing Cask bounces between enemies and stuns them, Voodoo Restoration heals nearby allies, Maledict curses a group with damage that grows with the health they lose, and Death Ward attacks enemy heroes while he channels. His team gains more XP in 55.1% of games before minute 15, and he wins 55.2% under 25 minutes, 52.6% at 25–50 and 50.2% past 50.
Countered by BroodmotherBroodmother doesn't win the lane on XP: her team gains more XP in only 35.9% of games before minute 15. She wins anyway when the game is short: 78% of the 304 games under 25 minutes.
Broodmother fights with spiderlings, and Witch Doctor's spells work poorly against them. Paralyzing Cask bounces between enemy units, and spiderlings soak the bounces meant for heroes. Death Ward only attacks enemy heroes, while Broodmother pushes lanes with her spiderlings and moves freely across Spin Web. Insatiable Hunger gives her and her spiderlings lifesteal against the damage Maledict deals.
This counter is all about ending the game early: Broodmother wins only 48.2% of 25–50 minute games (3,195 games) and 46.2% past 50 (448 games), and her XP-gain share is 50.3% at 15–35 minutes and 42.8% after. The edge is +5.4 in Very High, +8.69 in High and +3.72 in Normal. Broodmother wins 50.2% / 51.1% / 50% (Very High / High / Normal) against Witch Doctor, above her usual 48.7% / 48.8% in Very High and High.
Best teammate: MeepoThe lane is even: their team gains more XP in 50.7% of games before minute 15.
Voodoo Restoration heals every ally around Witch Doctor, and Meepo is several heroes standing together, so one spell heals all of them. Earthbind roots enemies for Maledict and Death Ward, and Paralyzing Cask chains stuns while the Meepos close in. Their team gains more XP in 55.3% of games between minutes 15 and 35.
This is one of the best-winning pairs in these guides: they win 72.8% of games under 25 minutes (114 games), 58.8% at 25–50 (2,456 games) and 53.4% past 50 (290 games), with an XP-gain share of 54.2% after minute 35. The advantage is +6.73 in Very High, +8.39 in High and +5.71 in Normal. The pair wins 58.7% / 59.6% / 58.5% (Very High / High / Normal), with Meepo normally at 54.2% / 53.3% / 52.9%. Meepo is a rare pick, so this comes from 2,860 games.
Based on 2,111,000 public ranked matches of patch 7.41, played 30 September – 14 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Witch Doctor page update every few hours. More guides: Dota 2 counter guides.