Melee hero. Roles: Utility, Support, Nuker, Disabler. Lanes: Safelane Support.
Dark Willow wins 48.9% of public ranked matches in patch 7.41, the 80th highest win rate of 127 heroes: 50.0% in Very High, 48.8% in High and 47.9% in Normal skill games. It is picked in 6.8% of matches, and over the last 10 days its win rate has gone up by 0.5 points.
Dark Willow does best in short games (under 25 minutes), winning 51.8% of them, against 48.3% in long games (over 50 minutes). Dark Willow is strongest against Lone Druid, Enchantress and Lycan, and struggles against Elder Titan, Legion Commander and Shadow Demon. The best teammates for Dark Willow are Batrider, Meepo and Lone Druid.
From public ranked All Pick matches of the current patch. Updated 25 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Dark Willow's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Lone Druid | +6.15 | 51.3% |
| Enchantress | +6.08 | 52.1% |
| Lycan | +5.84 | 51.3% |
| Medusa | +5.73 | 51.6% |
| Dawnbreaker | +5.34 | 49.7% |
| Abaddon | +4.99 | 50.3% |
| Spirit Breaker | +4.88 | 49.6% |
| Templar Assassin | +4.48 | 53.0% |
| Void Spirit | +4.38 | 50.6% |
| Kez | +4.14 | 53.2% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Elder Titan | -7.75 | 46.6% |
| Legion Commander | -5.39 | 47.0% |
| Shadow Demon | -4.58 | 50.8% |
| Storm Spirit | -4.11 | 50.0% |
| Sand King | -3.93 | 49.1% |
| Juggernaut | -3.92 | 47.0% |
| Meepo | -3.67 | 47.0% |
| Hoodwink | -3.66 | 50.1% |
| Phantom Lancer | -3.43 | 47.2% |
| Techies | -3.41 | 48.2% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Batrider | +12.01 | 49.7% |
| Meepo | +8.77 | 53.4% |
| Lone Druid | +7.15 | 51.1% |
| Chen | +5.52 | 49.5% |
| Abaddon | +5.40 | 51.3% |
| Riki | +5.18 | 52.1% |
| Lycan | +5.09 | 50.5% |
| Tinker | +4.85 | 49.9% |
| Natures Prophet | +4.78 | 47.4% |
| Clinkz | +4.72 | 51.0% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Elder Titan | -10.92 | 47.8% |
| Oracle | -6.00 | 48.1% |
| Clockwerk | -5.23 | 47.0% |
| Techies | -5.21 | 48.7% |
| Faceless Void | -5.06 | 47.4% |
| Bristleback | -4.80 | 46.8% |
| Venomancer | -4.23 | 47.7% |
| Grimstroke | -3.85 | 49.6% |
| Puck | -3.59 | 47.2% |
| Terrorblade | -3.46 | 46.1% |
Skill level:
Each line in the graph represents the probability that Dark Willow brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Dark Willow's team wins the experience race most often early: around minute 5 it gains the experience lead in 53.5% of games. That edge is gone by minute 25 (48.5%), so fights and objectives before then favour its team.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Dark Willow's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Dark Willow for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-16 | 48.6% | 48.7% | 47.9% | 49.1% | 6.8% | 51.1% | 49.0% | 47.1% |
| 2026-10-17 | 49.0% | 51.2% | 48.5% | 47.7% | 6.7% | 55.3% | 48.8% | 49.2% |
| 2026-10-18 | 48.7% | 48.1% | 49.7% | 48.5% | 6.7% | 57.6% | 48.6% | 48.1% |
| 2026-10-19 | 48.5% | 48.8% | 49.1% | 47.8% | 6.8% | 54.7% | 48.5% | 47.8% |
| 2026-10-20 | 48.3% | 49.4% | 48.3% | 47.5% | 6.8% | 55.9% | 48.4% | 47.0% |
| 2026-10-21 | 49.6% | 50.8% | 50.6% | 47.9% | 6.8% | 55.0% | 49.9% | 47.6% |
| 2026-10-22 | 49.2% | 50.7% | 50.2% | 47.4% | 6.9% | 47.5% | 49.3% | 49.1% |
| 2026-10-23 | 48.7% | 50.9% | 49.2% | 46.7% | 6.9% | 47.2% | 48.4% | 50.1% |
| 2026-10-24 | 48.4% | 49.8% | 47.0% | 48.2% | 6.9% | 49.5% | 48.4% | 48.3% |
| 2026-10-25 | 49.2% | 50.3% | 48.6% | 48.6% | 6.8% | 55.5% | 49.3% | 48.0% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Dark Willow in patch 7.41 are Elder Titan, Legion Commander and Shadow Demon. Against them Dark Willow wins 3.9, 2.7 and 2.3 percentage points less often than the two heroes' own win rates predict.
Dark Willow is strongest against Lone Druid, Enchantress and Lycan, winning 3.1, 3.0 and 2.9 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Dark Willow are Batrider, Meepo and Lone Druid, winning 6.0, 4.4 and 3.6 percentage points more often than their own win rates predict. The weakest pairings are with Elder Titan and Oracle.
Dark Willow wins 48.9% of public ranked matches in patch 7.41, the 80th highest win rate of 127 heroes, and is picked in 6.8% of matches. Its win rate has gone up by 0.5 points over the last 10 days.
Dark Willow wins most in short games (under 25 minutes): 51.8%, against 48.3% in long games (over 50 minutes). Dark Willow's team wins the experience race most often early: around minute 5 it gains the experience lead in 53.5% of games. That edge is gone by minute 25 (48.5%), so fights and objectives before then favour its team.