Melee hero. Roles: Utility, Support, Ganker. Lanes: Offlane, Roamer.
Bounty Hunter wins 52.5% of public ranked matches in patch 7.41, the 13th highest win rate of 127 heroes: 54.4% in Very High, 52.6% in High and 50.6% in Normal skill games. It is picked in 6.4% of matches, and over the last 10 days its win rate has gone down by 0.8 points.
Bounty Hunter does best in medium-length games (25 to 50 minutes), winning 52.9% of them, against 50.6% in long games (over 50 minutes). Bounty Hunter is strongest against Clinkz, Dazzle and Shadow Fiend, and struggles against Meepo, Troll Warlord and Chaos Knight. The best teammates for Bounty Hunter are Elder Titan, Largo and Disruptor.
From public ranked All Pick matches of the current patch. Updated 21 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Bounty Hunter's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Clinkz | +7.88 | 53.1% |
| Dazzle | +6.00 | 52.3% |
| Shadow Fiend | +5.81 | 56.6% |
| Mars | +5.32 | 53.9% |
| Lone Druid | +5.01 | 53.0% |
| Leshrac | +4.89 | 51.5% |
| Underlord | +4.62 | 53.7% |
| Ringmaster | +4.57 | 53.1% |
| Pugna | +4.10 | 51.8% |
| Warlock | +3.83 | 52.6% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Meepo | -15.52 | 45.8% |
| Troll Warlord | -8.17 | 48.8% |
| Chaos Knight | -8.05 | 49.0% |
| Largo | -7.59 | 50.2% |
| Oracle | -6.87 | 49.8% |
| Slark | -6.49 | 50.0% |
| Clockwerk | -6.20 | 51.1% |
| Shadow Shaman | -6.05 | 49.1% |
| Naga Siren | -5.43 | 50.6% |
| Enchantress | -5.11 | 51.1% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Elder Titan | +5.98 | 53.9% |
| Largo | +5.24 | 52.0% |
| Disruptor | +4.93 | 53.0% |
| Winter Wyvern | +4.70 | 52.6% |
| Dark Seer | +4.36 | 52.3% |
| Sven | +4.29 | 53.4% |
| Marci | +4.07 | 51.8% |
| Lina | +3.81 | 51.0% |
| Snapfire | +3.57 | 52.0% |
| Leshrac | +3.57 | 53.5% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Nyx Assassin | -8.27 | 50.6% |
| Weaver | -7.68 | 48.4% |
| Mirana | -7.12 | 50.4% |
| Pugna | -6.69 | 50.4% |
| Slardar | -6.03 | 49.2% |
| Clinkz | -5.85 | 50.2% |
| Meepo | -5.66 | 51.7% |
| Alchemist | -5.58 | 48.3% |
| Riki | -5.54 | 51.4% |
| Tusk | -5.43 | 49.1% |
Skill level:
Each line in the graph represents the probability that Bounty Hunter brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Bounty Hunter has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 49.5% to 52.8% of games, close to an even 50% all game.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Bounty Hunter's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Bounty Hunter for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-12 | 52.2% | 53.8% | 51.2% | 51.5% | 6.3% | 48.0% | 52.6% | 50.8% |
| 2026-10-13 | 52.0% | 54.1% | 52.1% | 50.1% | 6.3% | 52.7% | 52.4% | 50.0% |
| 2026-10-14 | 51.6% | 51.9% | 52.3% | 50.9% | 6.2% | 53.4% | 51.9% | 49.4% |
| 2026-10-15 | 52.0% | 55.0% | 51.7% | 49.4% | 6.2% | 54.4% | 52.3% | 49.5% |
| 2026-10-16 | 53.4% | 56.3% | 53.6% | 51.1% | 6.4% | 54.6% | 54.2% | 49.2% |
| 2026-10-17 | 53.3% | 55.1% | 54.0% | 51.5% | 6.4% | 52.3% | 53.5% | 52.8% |
| 2026-10-18 | 52.1% | 54.9% | 52.8% | 49.5% | 6.3% | 48.4% | 52.8% | 49.3% |
| 2026-10-19 | 53.1% | 54.8% | 52.3% | 52.1% | 6.3% | 57.5% | 53.1% | 52.3% |
| 2026-10-20 | 51.9% | 54.3% | 53.3% | 49.0% | 6.3% | 51.2% | 52.6% | 48.9% |
| 2026-10-21 | 51.5% | 52.4% | 51.6% | 50.6% | 6.4% | 50.7% | 51.6% | 51.0% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Bounty Hunter in patch 7.41 are Meepo, Troll Warlord and Chaos Knight. Against them Bounty Hunter wins 7.8, 4.1 and 4.0 percentage points less often than the two heroes' own win rates predict.
Bounty Hunter is strongest against Clinkz, Dazzle and Shadow Fiend, winning 3.9, 3.0 and 2.9 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Bounty Hunter are Elder Titan, Largo and Disruptor, winning 3.0, 2.6 and 2.5 percentage points more often than their own win rates predict. The weakest pairings are with Nyx Assassin and Weaver.
Bounty Hunter wins 52.5% of public ranked matches in patch 7.41, the 13th highest win rate of 127 heroes, and is picked in 6.4% of matches. Its win rate has gone down by 0.8 points over the last 10 days.
Bounty Hunter wins most in medium-length games (25 to 50 minutes): 52.9%, against 50.6% in long games (over 50 minutes). Bounty Hunter has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 49.5% to 52.8% of games, close to an even 50% all game.