Melee hero. Roles: Utility, Support, Durable. Lanes: Safelane Support.
Omniknight wins 51.5% of public ranked matches in patch 7.41, the 30th highest win rate of 127 heroes: 52.7% in Very High, 52.1% in High and 49.8% in Normal skill games. It is picked in 2.0% of matches, and over the last 10 days its win rate has gone up by 1.6 points.
Omniknight does best in medium-length games (25 to 50 minutes), winning 51.9% of them, against 48.7% in short games (under 25 minutes). Omniknight is strongest against Enchantress, Juggernaut and Riki, and struggles against Grimstroke, Muerta and Medusa. The best teammates for Omniknight are Sand King, Muerta and Death Prophet.
From public ranked All Pick matches of the current patch. Updated 21 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Omniknight's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Enchantress | +10.07 | 54.4% |
| Juggernaut | +9.61 | 51.7% |
| Riki | +9.49 | 51.9% |
| Legion Commander | +9.34 | 52.0% |
| Clockwerk | +9.31 | 54.4% |
| Lifestealer | +8.79 | 52.2% |
| Dazzle | +7.95 | 52.3% |
| Visage | +7.25 | 50.7% |
| Bane | +6.46 | 52.9% |
| Oracle | +6.45 | 52.6% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Grimstroke | -11.82 | 46.8% |
| Muerta | -10.95 | 49.2% |
| Medusa | -10.34 | 48.8% |
| Razor | -9.56 | 48.2% |
| Huskar | -9.38 | 50.7% |
| Underlord | -7.70 | 50.1% |
| Kez | -7.69 | 51.6% |
| Timbersaw | -7.68 | 51.1% |
| Faceless Void | -7.43 | 49.8% |
| Drow Ranger | -6.93 | 51.4% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Sand King | +11.05 | 53.1% |
| Muerta | +8.52 | 52.1% |
| Death Prophet | +6.95 | 51.9% |
| Bloodseeker | +6.45 | 53.9% |
| Primal Beast | +6.33 | 51.9% |
| Pangolier | +6.12 | 50.6% |
| Clinkz | +6.10 | 52.7% |
| Kunkka | +5.91 | 52.4% |
| Sven | +5.86 | 53.3% |
| Queen of Pain | +5.27 | 51.0% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Abaddon | -10.37 | 48.7% |
| Medusa | -9.85 | 48.0% |
| Naga Siren | -9.04 | 48.1% |
| Wraith King | -8.62 | 51.0% |
| Ursa | -7.97 | 48.7% |
| Storm Spirit | -7.90 | 47.4% |
| Elder Titan | -7.87 | 50.0% |
| Spectre | -6.65 | 51.1% |
| Tusk | -6.25 | 48.4% |
| Juggernaut | -5.94 | 51.0% |
Skill level:
Each line in the graph represents the probability that Omniknight brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Omniknight has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 47.7% to 51.6% of games, close to an even 50% all game.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Omniknight's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Omniknight for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-12 | 50.2% | 51.7% | 50.9% | 48.9% | 2.0% | 40.0% | 51.1% | 48.7% |
| 2026-10-13 | 51.2% | 52.5% | 51.0% | 50.6% | 2.1% | 51.3% | 51.8% | 48.3% |
| 2026-10-14 | 51.1% | 54.7% | 52.3% | 48.1% | 2.2% | 44.7% | 51.6% | 50.0% |
| 2026-10-15 | 51.1% | 51.4% | 50.9% | 50.9% | 2.1% | 41.5% | 52.2% | 47.8% |
| 2026-10-16 | 50.2% | 52.2% | 49.0% | 49.6% | 2.1% | 52.8% | 50.1% | 50.1% |
| 2026-10-17 | 51.3% | 53.8% | 53.2% | 48.8% | 2.1% | 47.8% | 51.9% | 48.7% |
| 2026-10-18 | 50.8% | 49.2% | 53.4% | 50.4% | 2.1% | 42.3% | 52.0% | 46.7% |
| 2026-10-19 | 50.9% | 50.5% | 50.9% | 51.2% | 2.2% | 52.0% | 51.8% | 46.3% |
| 2026-10-20 | 51.5% | 56.9% | 51.6% | 47.8% | 2.0% | 55.3% | 51.1% | 52.8% |
| 2026-10-21 | 51.8% | 52.3% | 54.1% | 50.2% | 2.0% | 52.6% | 51.8% | 51.9% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Omniknight in patch 7.41 are Grimstroke, Muerta and Medusa. Against them Omniknight wins 5.9, 5.5 and 5.2 percentage points less often than the two heroes' own win rates predict.
Omniknight is strongest against Enchantress, Juggernaut and Riki, winning 5.0, 4.8 and 4.7 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Omniknight are Sand King, Muerta and Death Prophet, winning 5.5, 4.3 and 3.5 percentage points more often than their own win rates predict. The weakest pairings are with Abaddon and Medusa.
Omniknight wins 51.5% of public ranked matches in patch 7.41, the 30th highest win rate of 127 heroes, and is picked in 2.0% of matches. Its win rate has gone up by 1.6 points over the last 10 days.
Omniknight wins most in medium-length games (25 to 50 minutes): 51.9%, against 48.7% in short games (under 25 minutes). Omniknight has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 47.7% to 51.6% of games, close to an even 50% all game.