Melee hero. Roles: Core, Disabler, Initiator, Durable. Lanes: Offlane.
Primal Beast wins 49.7% of public ranked matches in patch 7.41, the 62nd highest win rate of 127 heroes: 50.8% in Very High, 49.0% in High and 49.2% in Normal skill games. It is picked in 2.4% of matches, and over the last 10 days its win rate has stayed about the same.
Primal Beast does best in long games (over 50 minutes), winning 57.2% of them, against 39.1% in short games (under 25 minutes). Primal Beast is strongest against Elder Titan, Drow Ranger and Meepo, and struggles against Lycan, Clockwerk and Lone Druid. The best teammates for Primal Beast are Chen, Dawnbreaker and Death Prophet.
From public ranked All Pick matches of the current patch. Updated 13 November 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Primal Beast's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Elder Titan | +10.11 | 51.9% |
| Drow Ranger | +9.97 | 54.5% |
| Meepo | +9.12 | 49.9% |
| Razor | +8.93 | 52.0% |
| Enchantress | +8.06 | 53.1% |
| Spectre | +7.80 | 50.4% |
| Pangolier | +7.52 | 53.5% |
| Bristleback | +7.28 | 53.3% |
| Phantom Lancer | +7.01 | 50.2% |
| Shadow Demon | +6.54 | 54.0% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Lycan | -13.29 | 46.7% |
| Clockwerk | -12.17 | 47.9% |
| Lone Druid | -10.31 | 47.5% |
| Grimstroke | -8.62 | 46.5% |
| Faceless Void | -7.57 | 48.7% |
| Beastmaster | -7.56 | 50.2% |
| Sven | -6.76 | 47.4% |
| Oracle | -6.64 | 48.1% |
| Centaur Warrunner | -5.93 | 48.9% |
| Jakiro | -5.54 | 49.4% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Chen | +13.40 | 51.2% |
| Dawnbreaker | +12.42 | 54.1% |
| Death Prophet | +11.28 | 52.1% |
| Batrider | +10.71 | 49.8% |
| Tidehunter | +10.41 | 51.7% |
| Night Stalker | +8.81 | 53.2% |
| Meepo | +8.75 | 54.3% |
| Brewmaster | +8.42 | 52.7% |
| Elder Titan | +7.53 | 52.2% |
| Dark Seer | +7.47 | 51.7% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Puck | -8.58 | 46.2% |
| Earth Spirit | -8.36 | 47.5% |
| Faceless Void | -5.62 | 47.7% |
| Clockwerk | -5.50 | 47.4% |
| Sniper | -5.44 | 47.9% |
| Marci | -4.89 | 48.5% |
| Ember Spirit | -4.83 | 48.0% |
| Lich | -4.33 | 50.0% |
| Kunkka | -4.29 | 48.3% |
| Tusk | -4.17 | 47.9% |
Skill level:
Each line in the graph represents the probability that Primal Beast brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Primal Beast's experience edge comes late: its team gains the lead in 45.3% of games at minute 5 and in 53.1% around minute 40. Until about minute 35 its team is usually behind on experience, so it needs time before taking even fights.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Primal Beast's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Primal Beast for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-11-04 | 50.0% | 53.1% | 46.5% | 49.7% | 3.1% | 38.3% | 48.8% | 56.5% |
| 2026-11-05 | 49.8% | 50.5% | 49.7% | 49.4% | 3.1% | 29.4% | 48.6% | 58.3% |
| 2026-11-06 | 49.8% | 49.5% | 50.9% | 49.3% | 3.1% | 45.9% | 48.0% | 58.2% |
| 2026-11-07 | 49.7% | 51.7% | 49.3% | 48.4% | 3.2% | 37.5% | 48.4% | 56.7% |
| 2026-11-08 | 48.8% | 50.1% | 46.5% | 49.4% | 3.1% | 37.0% | 47.6% | 56.2% |
| 2026-11-09 | 48.2% | 49.7% | 49.7% | 45.9% | 3.1% | 45.5% | 46.5% | 55.6% |
| 2026-11-10 | 50.8% | 57.0% | 48.9% | 44.4% | 2.8% | 53.3% | 51.2% | 48.0% |
| 2026-11-11 | 49.6% | 49.7% | 50.0% | 49.3% | 3.0% | 37.3% | 48.5% | 56.3% |
| 2026-11-12 | 51.4% | 50.1% | 51.0% | 52.8% | 2.9% | 34.6% | 50.9% | 55.9% |
| 2026-11-13 | 50.3% | 53.8% | 45.4% | 50.8% | 2.4% | 64.3% | 48.9% | 56.1% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Primal Beast in patch 7.41 are Lycan, Clockwerk and Lone Druid. Against them Primal Beast wins 6.6, 6.1 and 5.2 percentage points less often than the two heroes' own win rates predict.
Primal Beast is strongest against Elder Titan, Drow Ranger and Meepo, winning 5.1, 5.0 and 4.6 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Primal Beast are Chen, Dawnbreaker and Death Prophet, winning 6.7, 6.2 and 5.6 percentage points more often than their own win rates predict. The weakest pairings are with Puck and Earth Spirit.
Primal Beast wins 49.7% of public ranked matches in patch 7.41, the 62nd highest win rate of 127 heroes, and is picked in 2.4% of matches.
Primal Beast wins most in long games (over 50 minutes): 57.2%, against 39.1% in short games (under 25 minutes). Primal Beast's experience edge comes late: its team gains the lead in 45.3% of games at minute 5 and in 53.1% around minute 40. Until about minute 35 its team is usually behind on experience, so it needs time before taking even fights.