Magnus is much more popular in higher brackets: 13.1% of Very High matches, 11.8% of High and 8% of Normal. He wins 50% / 49.7% / 48.7%. Shockwave pulls and damages a line, Empower gives an ally damage and cleave, Skewer drags heroes with him, Horn Toss throws enemies behind him, and Reverse Polarity pulls a group together and stuns it. His team gains more XP in 52.3% of games after minute 35, and he wins 53.8% of games under 25 minutes, 49.4% at 25–50 and 49% past 50.
Countered by MarsMagnus starts slightly ahead: Mars's team gains more XP in 47.4% of games before minute 15.
Magnus has no hard counter: Mars's +4.31 is small, and most of it comes from Normal games. Arena Of Blood surrounds an area with warriors that block enemy movement, so Magnus can't Skewer a target out of it or walk in after his Reverse Polarity. Spear of Mars pins Magnus against a wall or tree, and Bulwark blocks part of every physical attack from the front. The XP-gain share is even (50.2%) between minutes 15 and 35.
Mars's team gains more XP in 50.5% of games after minute 35. He wins 49.5% of 25–50 minute games (4,023 games) and 54.5% past 50 (849 games). The edge is +3.16 in Very High, +3.19 in High and +8.83 in Normal. Mars wins 49% / 49.7% / 53.5% (Very High / High / Normal) against Magnus, against his usual 47.5% / 47.8% / 47.8%.
Best teammate: OmniknightThe lane is even: their team gains more XP in 49.8% of games before minute 15.
Magnus has to jump into the enemy team to land Reverse Polarity, and Omniknight keeps him alive there. Guardian Angel makes allies near Omniknight immune to physical damage, Purification heals Magnus and damages the stunned group around him, and Degen Aura slows the enemies trying to leave after the stun ends. Empower on Omniknight adds cleave to Hammer of Purity's attacks. The XP-gain share is 50.3% between minutes 15 and 35.
The pair grows into the late game: their team gains more XP in 57.9% of games after minute 35. They win 53.5% of 25–50 minute games (1,337 games) and 52.3% past 50 (216 games). The advantage is +3.61 in Very High, +7.22 in High and +6.29 in Normal. The pair wins 54.8% / 54.9% / 51.8% (Very High / High / Normal), with Omniknight normally at 53% / 51.5% / 50%. They are a rare pair, so this comes from 1,589 games.
Based on 2,111,000 public ranked matches of patch 7.41, played 30 September – 14 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Magnus page update every few hours. More guides: Dota 2 counter guides.