Terrorblade is picked in 5% of Very High matches, 4.2% of High and 4.6% of Normal, and wins only 45.4% / 44.7% / 44.5%, one of the weakest heroes of the patch. Reflection slows enemy heroes and sends a copy to attack each of them, Conjure Image creates illusions of him, Metamorphosis gives him and nearby illusions a strong ranged attack, and Sunder swaps his health percentage with an enemy hero's. He wins 54.2% of games under 25 minutes, 44.9% at 25–50 and 42.6% past 50, and his team gains more XP in 42.3% of games before minute 15 and 50% after minute 35.
Countered by Phantom LancerPhantom Lancer starts ahead: his team gains more XP in 56% of games before minute 15. Spirit Lance damages and slows Terrorblade and adds an illusion to the trade.
Both heroes fight with illusions, and Phantom Lancer makes far more of them. Juxtapose creates new illusions as he and his illusions attack, and Doppelganger dispels him and shuffles him among them. Metamorphosis and Conjure Image spend their damage on illusions, and Sunder rarely finds the real Phantom Lancer. Phantom Rush closes the gap to Terrorblade's ranged attack. Phantom Lancer's team gains more XP in 54.3% of games between minutes 15 and 35.
Phantom Lancer's team gains more XP in 53.3% of games after minute 35. He wins 63.8% of 25–50 minute games (4,494 games) and 66.8% past 50 (817 games), while the 151 games under 25 minutes go 46.4% his way. The edge is +16.46 in Very High, +10.54 in High and +9.05 in Normal, from 5,462 games. Phantom Lancer wins 65.7% / 63.7% / 62.7% (Very High / High / Normal) against Terrorblade, against his usual 52.9% / 53.2% / 52.7%.
Best teammate: Void SpiritThe pair's team is far behind early: it gains more XP in only 33.1% of games before minute 15. Terrorblade needs a long, quiet farm, and Void Spirit needs levels in his own lane.
Aether Remnant pulls an enemy in and holds it in place, and Astral Step slows the heroes in its path, so they stay in range of Metamorphosis. Reflection slows them further, and Resonant Pulse shields Void Spirit from physical damage while he fights next to Terrorblade's illusions. The XP-gain share recovers to 46.4% between minutes 15 and 35.
After minute 35 the pair gains more XP in 52.6% of games, but they win only 49.6% of 25–50 minute games (1,590 games) and 38.8% past 50 (309 games). The pairing is strongest in Normal (+9.37), with +5.87 in High and +2.66 in Very High. With Terrorblade this weak in the patch, the pair wins 46.3% / 48.2% / 48.8% (Very High / High / Normal), less than Void Spirit alone (49.7% / 50.5% / 49.6%) but more than their two win rates predict.
Based on 2,082,000 public ranked matches of patch 7.41, played 11–25 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Terrorblade page update every few hours. More guides: Dota 2 counter guides.