Undying is picked in about 13–14% of matches in every bracket and wins 48.9% / 49.9% / 50.1%. Decay steals strength from enemy heroes, Soul Rip heals an ally or damages an enemy, Tombstone spawns zombies next to enemies, and Flesh Golem makes him bigger and his attacks stronger. He is an early-game hero: his team gains more XP in 63.8% of games before minute 15 but only 45.6% after minute 35, and he wins 59.8% of games under 25 minutes, 50.1% at 25–50 and 46.6% past 50.
Countered by MedusaUndying wins the lane: Medusa's team gains more XP in only 38.5% of games before minute 15, and she wins only 26.8% of the 71 games under 25 minutes.
Split Shot sends her attacks into several targets at once, which clears zombies and the Tombstone quickly. Mana Shield absorbs damage with her mana, so Decay and Soul Rip do little to her, and Decay steals strength while Medusa's damage comes from agility. Stone Gaze slows and petrifies enemies who look at her, and Gorgon's Grasp roots a line. Medusa's team gains more XP in 46.5% of games between minutes 15 and 35.
This counter wins long games: Medusa's team gains more XP in 60.9% of games after minute 35, and she wins 51.7% of 25–50 minute games (3,483 games) and 64.2% past 50 (900 games). This is one of the strongest counters in these guides: +14.73 in Very High, +9.9 in High and +6.44 in Normal. Medusa wins 56.5% / 55% / 52.1% (Very High / High / Normal) against Undying, against her usual 48.1% / 49.9% / 49%.
Best teammate: MarsThe pair wins the lane: their team gains more XP in 59.3% of games before minute 15. Spear of Mars pins an enemy against a tree or wall while Decay steals its strength.
Arena Of Blood traps enemies inside a ring that blocks their attacks and movement, and a Tombstone inside it keeps spawning zombies next to every trapped enemy. God's Rebuke knocks enemies back and hits them hard, and Bulwark blocks attacks from the front while Flesh Golem makes Undying a second front-liner. The XP-gain share evens out at 49.7% between minutes 15 and 35.
The pair wins 54.2% of the 96 games under 25 minutes, 49.6% at 25–50 (3,343 games) and 49.5% past 50 (715 games), with an XP-gain share of 50.6% after minute 35. The pairing works mostly in High (+8.5), with +5.11 in Very High and only +1.42 in Normal. The pair wins 49% / 52% / 48.6% (Very High / High / Normal), with Mars normally at 47.5% / 47.8% / 47.8%.
Based on 2,111,000 public ranked matches of patch 7.41, played 30 September – 14 October 2026. Advantage is the win-rate difference from what the two heroes' own win rates predict, times two (+6 is about 3 win-rate points), weighted over the skill brackets. The live numbers on the Undying page update every few hours. More guides: Dota 2 counter guides.