Ranged hero. Roles: Core, Nuker, Ganker. Lanes: Mid Lane.
Queen of Pain wins 47.3% of public ranked matches in patch 7.41, the 106th highest win rate of 127 heroes: 46.8% in Very High, 47.4% in High and 47.8% in Normal skill games. It is picked in 8.5% of matches, and over the last 10 days its win rate has gone up by 1.3 points.
Queen of Pain does best in long games (over 50 minutes), winning 50.1% of them, against 42.9% in short games (under 25 minutes). Queen of Pain is strongest against Omniknight, Keeper of the Light and Timbersaw, and struggles against Chen, Medusa and Huskar. The best teammates for Queen of Pain are Monkey King, Meepo and Dark Seer.
From public ranked All Pick matches of the current patch. Updated 7 November 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Queen of Pain's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Omniknight | +7.86 | 49.8% |
| Keeper of the Light | +6.03 | 50.3% |
| Timbersaw | +5.89 | 52.4% |
| Lycan | +5.64 | 50.3% |
| Primal Beast | +5.11 | 50.1% |
| Leshrac | +4.66 | 48.9% |
| Razor | +4.65 | 49.8% |
| Dark Seer | +4.55 | 49.9% |
| Axe | +4.44 | 49.9% |
| Clockwerk | +4.26 | 50.6% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Chen | -19.81 | 45.7% |
| Medusa | -9.90 | 46.7% |
| Huskar | -7.40 | 48.9% |
| Ember Spirit | -7.03 | 47.5% |
| Puck | -6.32 | 48.5% |
| Riki | -5.16 | 45.9% |
| Bloodseeker | -4.59 | 46.5% |
| Faceless Void | -4.23 | 48.3% |
| Legion Commander | -3.86 | 46.5% |
| Clinkz | -3.84 | 47.5% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Monkey King | +5.20 | 47.8% |
| Meepo | +4.58 | 52.0% |
| Dark Seer | +4.33 | 49.5% |
| Treant Protector | +4.29 | 47.4% |
| Bounty Hunter | +3.93 | 51.0% |
| Shadow Demon | +3.63 | 47.1% |
| Elder Titan | +3.40 | 50.0% |
| Bloodseeker | +2.94 | 50.4% |
| Pugna | +2.91 | 50.1% |
| Abaddon | +2.88 | 50.0% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Broodmother | -9.59 | 46.4% |
| Arc Warden | -8.53 | 47.8% |
| Marci | -6.44 | 46.9% |
| Tinker | -6.42 | 46.1% |
| Pangolier | -6.25 | 45.1% |
| Huskar | -5.42 | 45.1% |
| Omniknight | -5.11 | 48.1% |
| Io | -5.02 | 47.3% |
| Keeper of the Light | -4.99 | 47.3% |
| Muerta | -4.87 | 46.4% |
Skill level:
Each line in the graph represents the probability that Queen of Pain brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Queen of Pain has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 47.1% to 50.9% of games, close to an even 50% all game.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Queen of Pain's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Queen of Pain for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-29 | 46.7% | 46.7% | 45.6% | 47.5% | 8.0% | 41.7% | 46.2% | 49.2% |
| 2026-10-30 | 47.8% | 47.6% | 46.3% | 48.9% | 7.9% | 42.6% | 46.8% | 52.3% |
| 2026-10-31 | 47.2% | 45.2% | 48.0% | 47.9% | 8.1% | 40.6% | 46.6% | 50.0% |
| 2026-11-01 | 47.5% | 47.1% | 48.3% | 47.2% | 8.1% | 48.1% | 46.7% | 50.6% |
| 2026-11-02 | 47.2% | 47.2% | 47.6% | 46.9% | 8.1% | 46.2% | 46.4% | 50.3% |
| 2026-11-03 | 47.6% | 46.1% | 48.8% | 47.8% | 8.0% | 45.2% | 47.2% | 49.4% |
| 2026-11-04 | 47.5% | 47.2% | 46.8% | 48.2% | 8.0% | 46.5% | 46.5% | 51.5% |
| 2026-11-05 | 47.5% | 48.1% | 47.3% | 47.2% | 8.0% | 45.0% | 47.0% | 49.5% |
| 2026-11-06 | 46.8% | 46.3% | 47.1% | 47.0% | 8.0% | 43.4% | 45.5% | 52.0% |
| 2026-11-07 | 48.0% | 47.5% | 48.3% | 48.2% | 8.5% | 43.0% | 47.7% | 49.8% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Queen of Pain in patch 7.41 are Chen, Medusa and Huskar. Against them Queen of Pain wins 9.9, 5.0 and 3.7 percentage points less often than the two heroes' own win rates predict.
Queen of Pain is strongest against Omniknight, Keeper of the Light and Timbersaw, winning 3.9, 3.0 and 2.9 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Queen of Pain are Monkey King, Meepo and Dark Seer, winning 2.6, 2.3 and 2.2 percentage points more often than their own win rates predict. The weakest pairings are with Broodmother and Arc Warden.
Queen of Pain wins 47.3% of public ranked matches in patch 7.41, the 106th highest win rate of 127 heroes, and is picked in 8.5% of matches. Its win rate has gone up by 1.3 points over the last 10 days.
Queen of Pain wins most in long games (over 50 minutes): 50.1%, against 42.9% in short games (under 25 minutes). Queen of Pain has no clear experience spike: from minute 5 to minute 45 its team gains the experience lead in 47.1% to 50.9% of games, close to an even 50% all game.