Melee hero. Roles: Core, Carry, Disabler, Initiator. Lanes: Safelane Farmer.
Chaos Knight wins 50.9% of public ranked matches in patch 7.41, the 41st highest win rate of 127 heroes: 50.5% in Very High, 50.6% in High and 51.5% in Normal skill games. It is picked in 4.1% of matches, and over the last 10 days its win rate has gone down by 1.3 points.
Chaos Knight does best in medium-length games (25 to 50 minutes), winning 51.4% of them, against 48.5% in long games (over 50 minutes). Chaos Knight is strongest against Clinkz, Viper and Outworld Devourer, and struggles against Naga Siren, Sand King and Dark Seer. The best teammates for Chaos Knight are Slardar, Beastmaster and Largo.
From public ranked All Pick matches of the current patch. Updated 26 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Chaos Knight's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Clinkz | +11.13 | 52.8% |
| Viper | +10.80 | 53.8% |
| Outworld Devourer | +10.05 | 50.9% |
| Morphling | +9.45 | 53.8% |
| Bloodseeker | +8.98 | 51.2% |
| Tiny | +8.88 | 55.5% |
| Shadow Demon | +7.93 | 54.8% |
| Elder Titan | +7.38 | 51.2% |
| Clockwerk | +6.86 | 53.3% |
| Oracle | +6.77 | 52.0% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Naga Siren | -16.54 | 46.9% |
| Sand King | -10.50 | 48.3% |
| Dark Seer | -10.21 | 48.0% |
| Enigma | -9.60 | 47.0% |
| Phantom Lancer | -8.33 | 46.8% |
| Puck | -8.06 | 49.8% |
| Phoenix | -7.11 | 47.6% |
| Warlock | -6.59 | 49.0% |
| Timbersaw | -6.12 | 51.0% |
| Underlord | -5.83 | 50.1% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Slardar | +10.04 | 52.1% |
| Beastmaster | +8.09 | 50.3% |
| Largo | +7.13 | 51.4% |
| Pangolier | +6.57 | 50.2% |
| Wraith King | +6.16 | 54.1% |
| Visage | +6.06 | 53.7% |
| Dazzle | +5.86 | 52.4% |
| Primal Beast | +5.72 | 51.4% |
| Kez | +5.43 | 49.1% |
| Disruptor | +5.14 | 51.9% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Centaur Warrunner | -8.16 | 47.9% |
| Tidehunter | -7.55 | 48.0% |
| Troll Warlord | -7.44 | 49.2% |
| Phantom Lancer | -7.43 | 50.0% |
| Vengeful Spirit | -7.41 | 49.5% |
| Batrider | -6.33 | 46.0% |
| Dark Seer | -6.32 | 48.6% |
| Bristleback | -5.97 | 47.3% |
| Lone Druid | -5.81 | 48.6% |
| Medusa | -5.26 | 48.4% |
Skill level:
Each line in the graph represents the probability that Chaos Knight brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Chaos Knight's team rarely wins the experience race: at best, around minute 5, it gains the experience lead in 51.8% of games, and around minute 45 in only 47.8%. It doesn't win games by out-leveling the enemy.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Chaos Knight's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Chaos Knight for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-16 | 51.2% | 51.1% | 50.0% | 51.8% | 4.1% | 48.5% | 51.7% | 49.7% |
| 2026-10-17 | 51.2% | 51.3% | 50.6% | 51.4% | 4.1% | 58.2% | 51.8% | 47.6% |
| 2026-10-18 | 51.5% | 50.8% | 50.8% | 52.0% | 4.0% | 47.7% | 52.4% | 48.2% |
| 2026-10-19 | 51.5% | 50.0% | 51.5% | 52.0% | 3.9% | 55.2% | 52.1% | 48.4% |
| 2026-10-20 | 51.8% | 48.9% | 50.5% | 53.2% | 4.1% | 53.5% | 52.3% | 49.1% |
| 2026-10-21 | 52.0% | 51.7% | 51.6% | 52.3% | 4.0% | 46.3% | 52.7% | 49.8% |
| 2026-10-22 | 51.0% | 50.2% | 50.7% | 51.2% | 4.1% | 53.2% | 50.9% | 51.0% |
| 2026-10-23 | 50.6% | 49.3% | 51.5% | 50.6% | 4.1% | 46.8% | 51.2% | 48.5% |
| 2026-10-24 | 51.8% | 52.7% | 52.0% | 51.4% | 4.2% | 48.7% | 52.7% | 47.5% |
| 2026-10-25 | 49.9% | 48.8% | 48.6% | 50.6% | 4.1% | 51.5% | 50.5% | 47.2% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Chaos Knight in patch 7.41 are Naga Siren, Sand King and Dark Seer. Against them Chaos Knight wins 8.3, 5.3 and 5.1 percentage points less often than the two heroes' own win rates predict.
Chaos Knight is strongest against Clinkz, Viper and Outworld Devourer, winning 5.6, 5.4 and 5.0 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Chaos Knight are Slardar, Beastmaster and Largo, winning 5.0, 4.0 and 3.6 percentage points more often than their own win rates predict. The weakest pairings are with Centaur Warrunner and Tidehunter.
Chaos Knight wins 50.9% of public ranked matches in patch 7.41, the 41st highest win rate of 127 heroes, and is picked in 4.1% of matches. Its win rate has gone down by 1.3 points over the last 10 days.
Chaos Knight wins most in medium-length games (25 to 50 minutes): 51.4%, against 48.5% in long games (over 50 minutes). Chaos Knight's team rarely wins the experience race: at best, around minute 5, it gains the experience lead in 51.8% of games, and around minute 45 in only 47.8%. It doesn't win games by out-leveling the enemy.