Ranged hero. Roles: Core, Utility, Support, Nuker, Disabler. Lanes: Safelane Support, Mid Lane.
Lina wins 47.2% of public ranked matches in patch 7.41, the 107th highest win rate of 127 heroes: 47.5% in Very High, 47.4% in High and 46.7% in Normal skill games. It is picked in 11.9% of matches, and over the last 10 days its win rate has gone down by 0.6 points.
Lina does best in long games (over 50 minutes), winning 48.1% of them, against 46.9% in medium-length games (25 to 50 minutes). Lina is strongest against Broodmother, Troll Warlord and Necrophos, and struggles against Razor, Axe and Templar Assassin. The best teammates for Lina are Chen, Bane and Phantom Lancer.
From public ranked All Pick matches of the current patch. Updated 28 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Lina's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Broodmother | +8.43 | 50.9% |
| Troll Warlord | +8.24 | 50.1% |
| Necrophos | +6.38 | 50.1% |
| Phoenix | +5.77 | 49.1% |
| Meepo | +3.79 | 47.9% |
| Beastmaster | +3.66 | 51.5% |
| Queen of Pain | +3.60 | 50.9% |
| Death Prophet | +3.44 | 50.2% |
| Muerta | +3.40 | 50.5% |
| Terrorblade | +3.21 | 52.0% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Razor | -4.78 | 47.3% |
| Axe | -4.78 | 47.5% |
| Templar Assassin | -4.37 | 49.9% |
| Medusa | -4.35 | 48.2% |
| Gyrocopter | -3.33 | 49.0% |
| Winter Wyvern | -3.31 | 47.8% |
| Faceless Void | -3.23 | 48.7% |
| Bounty Hunter | -3.13 | 46.4% |
| Marci | -2.81 | 48.3% |
| Windranger | -2.80 | 48.9% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Chen | +6.69 | 48.5% |
| Bane | +4.47 | 49.2% |
| Phantom Lancer | +3.36 | 51.0% |
| Io | +2.88 | 49.3% |
| Phantom Assassin | +2.74 | 49.5% |
| Wraith King | +2.68 | 51.5% |
| Gyrocopter | +2.67 | 48.1% |
| Largo | +2.60 | 48.6% |
| Chaos Knight | +2.42 | 49.6% |
| Centaur Warrunner | +2.40 | 48.7% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Arc Warden | -8.45 | 48.0% |
| Outworld Devourer | -8.21 | 48.6% |
| Tinker | -8.00 | 45.8% |
| Storm Spirit | -6.89 | 45.4% |
| Shadow Fiend | -6.22 | 43.3% |
| Sniper | -6.20 | 46.6% |
| Ember Spirit | -5.35 | 46.7% |
| Kez | -5.19 | 44.9% |
| Queen of Pain | -5.05 | 46.1% |
| Clinkz | -4.60 | 47.9% |
Skill level:
Each line in the graph represents the probability that Lina brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Lina's team wins the experience race most often early: around minute 15 it gains the experience lead in 52.2% of games. That edge is gone by minute 20 (48.4%), so fights and objectives before then favour its team.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Lina's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Lina for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-19 | 47.0% | 47.7% | 47.2% | 46.4% | 12.8% | 46.7% | 46.6% | 48.4% |
| 2026-10-20 | 47.2% | 47.2% | 48.0% | 46.8% | 12.9% | 42.8% | 47.3% | 47.1% |
| 2026-10-21 | 47.2% | 47.0% | 48.1% | 46.8% | 12.7% | 48.2% | 47.0% | 47.8% |
| 2026-10-22 | 47.0% | 47.7% | 46.4% | 46.9% | 12.8% | 48.8% | 46.5% | 48.5% |
| 2026-10-23 | 47.2% | 47.4% | 47.7% | 46.7% | 12.7% | 48.2% | 46.9% | 48.2% |
| 2026-10-24 | 47.2% | 48.3% | 47.8% | 46.2% | 12.5% | 47.8% | 47.0% | 47.7% |
| 2026-10-25 | 46.8% | 47.3% | 46.3% | 46.9% | 12.5% | 45.6% | 46.7% | 47.5% |
| 2026-10-26 | 47.2% | 47.4% | 47.2% | 47.1% | 12.5% | 47.0% | 47.0% | 48.1% |
| 2026-10-27 | 47.0% | 48.3% | 47.4% | 45.9% | 12.2% | 45.7% | 46.5% | 48.7% |
| 2026-10-28 | 46.4% | 48.3% | 45.8% | 45.7% | 11.9% | 46.2% | 46.2% | 47.0% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Lina in patch 7.41 are Razor, Axe and Templar Assassin. Against them Lina wins 2.4, 2.4 and 2.2 percentage points less often than the two heroes' own win rates predict.
Lina is strongest against Broodmother, Troll Warlord and Necrophos, winning 4.2, 4.1 and 3.2 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Lina are Chen, Bane and Phantom Lancer, winning 3.3, 2.2 and 1.7 percentage points more often than their own win rates predict. The weakest pairings are with Arc Warden and Outworld Devourer.
Lina wins 47.2% of public ranked matches in patch 7.41, the 107th highest win rate of 127 heroes, and is picked in 11.9% of matches. Its win rate has gone down by 0.6 points over the last 10 days.
Lina wins most in long games (over 50 minutes): 48.1%, against 46.9% in medium-length games (25 to 50 minutes). Lina's team wins the experience race most often early: around minute 15 it gains the experience lead in 52.2% of games. That edge is gone by minute 20 (48.4%), so fights and objectives before then favour its team.