Melee hero. Roles: Core, Carry, Pusher. Lanes: Safelane Farmer.
Terrorblade wins 44.9% of public ranked matches in patch 14days, the 122nd highest win rate of 127 heroes: 45.5% in Very High, 44.3% in High and 45.0% in Normal skill games. It is picked in 3.2% of matches, and over the last 10 days its win rate has gone down by 2.9 points.
Terrorblade does best in short games (under 25 minutes), winning 53.6% of them, against 42.1% in long games (over 50 minutes). Terrorblade is strongest against Batrider, Viper and Huskar, and struggles against Phantom Lancer, Brewmaster and Warlock. The best teammates for Terrorblade are Chen, Marci and Nyx Assassin.
From public ranked All Pick matches of the current patch. Updated 11 November 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Terrorblade's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Batrider | +11.39 | 53.0% |
| Viper | +11.38 | 50.9% |
| Huskar | +11.21 | 52.3% |
| Pangolier | +9.61 | 51.6% |
| Death Prophet | +9.30 | 50.3% |
| Clinkz | +8.65 | 49.4% |
| Alchemist | +8.01 | 51.3% |
| Templar Assassin | +7.70 | 51.6% |
| Riki | +7.64 | 47.9% |
| Clockwerk | +6.91 | 50.1% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Phantom Lancer | -12.71 | 42.8% |
| Brewmaster | -11.60 | 43.8% |
| Warlock | -9.90 | 45.2% |
| Sand King | -8.80 | 45.8% |
| Naga Siren | -8.55 | 45.8% |
| Dark Seer | -6.73 | 45.8% |
| Winter Wyvern | -6.51 | 45.9% |
| Storm Spirit | -6.03 | 47.5% |
| Axe | -5.98 | 46.1% |
| Techies | -5.95 | 45.6% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Chen | +10.82 | 48.2% |
| Marci | +7.60 | 49.2% |
| Nyx Assassin | +6.90 | 50.5% |
| Ursa | +6.86 | 48.8% |
| Dark Seer | +6.61 | 49.0% |
| Kez | +6.24 | 46.5% |
| Drow Ranger | +5.96 | 46.8% |
| Batrider | +5.51 | 46.1% |
| Weaver | +5.51 | 47.6% |
| Alchemist | +5.16 | 46.8% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Luna | -19.05 | 42.8% |
| Juggernaut | -12.39 | 45.8% |
| Sven | -11.21 | 45.4% |
| Phantom Assassin | -10.76 | 44.9% |
| Lifestealer | -8.99 | 46.0% |
| Templar Assassin | -7.94 | 43.2% |
| Anti-Mage | -7.20 | 46.2% |
| Treant Protector | -7.09 | 43.3% |
| Io | -6.52 | 45.8% |
| Chaos Knight | -5.17 | 46.5% |
Skill level:
Each line in the graph represents the probability that Terrorblade brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Terrorblade's experience edge comes late: its team gains the lead in 47.6% of games at minute 5 and in 54.3% around minute 35. Until about minute 30 its team is usually behind on experience, so it needs time before taking even fights.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Terrorblade's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Terrorblade for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-11-01 | 44.9% | 44.4% | 46.0% | 44.5% | 3.4% | 52.4% | 45.1% | 42.4% |
| 2026-11-02 | 45.9% | 46.0% | 45.5% | 46.0% | 3.4% | 52.2% | 46.3% | 42.9% |
| 2026-11-03 | 46.1% | 45.4% | 46.9% | 46.1% | 3.4% | 50.6% | 46.6% | 43.0% |
| 2026-11-04 | 44.7% | 44.9% | 44.4% | 44.9% | 3.4% | 50.9% | 44.9% | 42.6% |
| 2026-11-05 | 44.6% | 44.9% | 43.8% | 44.8% | 3.1% | 52.2% | 45.3% | 39.4% |
| 2026-11-06 | 44.6% | 43.7% | 44.6% | 45.2% | 3.2% | 54.7% | 44.4% | 43.6% |
| 2026-11-07 | 44.9% | 47.8% | 41.6% | 44.9% | 3.2% | 60.8% | 45.7% | 39.0% |
| 2026-11-08 | 45.0% | 44.3% | 44.3% | 45.9% | 3.1% | 57.3% | 44.9% | 43.6% |
| 2026-11-09 | 44.5% | 44.9% | 43.2% | 45.0% | 3.1% | 55.7% | 44.1% | 44.2% |
| 2026-11-10 | 42.0% | 38.2% | 43.8% | 44.2% | 3.2% | 50.0% | 42.4% | 37.5% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Terrorblade in patch 14days are Phantom Lancer, Brewmaster and Warlock. Against them Terrorblade wins 6.4, 5.8 and 5.0 percentage points less often than the two heroes' own win rates predict.
Terrorblade is strongest against Batrider, Viper and Huskar, winning 5.7, 5.7 and 5.6 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Terrorblade are Chen, Marci and Nyx Assassin, winning 5.4, 3.8 and 3.5 percentage points more often than their own win rates predict. The weakest pairings are with Luna and Juggernaut.
Terrorblade wins 44.9% of public ranked matches in patch 14days, the 122nd highest win rate of 127 heroes, and is picked in 3.2% of matches. Its win rate has gone down by 2.9 points over the last 10 days.
Terrorblade wins most in short games (under 25 minutes): 53.6%, against 42.1% in long games (over 50 minutes). Terrorblade's experience edge comes late: its team gains the lead in 47.6% of games at minute 5 and in 54.3% around minute 35. Until about minute 30 its team is usually behind on experience, so it needs time before taking even fights.