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<%heroPickScores[hero.name].counterEnemyScoreStr%>

<%heroPickScores[hero.name].helpTeamScoreStr%>
<%searchedhero.hero.nameshow%>




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!!!You need to expose your match data to third parties so that we can fetch it !!!
!!! Best used on the Valve Steam GameOverlay !!!
app v 4.0.0 (10/03/2026), data <%heroAdvScoresMapVersion%> (<%heroAdvScoresLastUpdateStr%>)
Übersetzt von: Balsamderärsche

This is a hero picking web application for the game Dota 2. It combines enemy counter picking with team synergy to help you draft better. The primary focus is to provide as much information as possible so that you can decide what to pick from a smaller number of heroes. Es kann dir dabei helfen aus deiner Komfortzone rauszukommen und Helden auszuwählen die du normalerweiße nicht spielst. Weiterlesen...

vs
Banns
Gegner
Team
Banns
Banns
...
+++
Heroes, sorted by how well they synergyze with the other team and counter your team - to see what the picker would suggest to the enemy and ban accordingly.
Also a higher advantage against the heroes the other team banned is prezented as a greener colour - they may prepare some picks by banning counters.
This two dimensional presentation should offer all the info needed for a good ban.

Captain's Mode mode is not enabled so nothing will be calculated.
You can enable it Hier or by clicking on the CM button on the top settings bar.




Total: <%heroPickScores[show.searchedHero].computedScoreStr%>
Counter: <%heroPickScores[show.searchedHero].counterEnemyScoreStr%>
Synergy: <%heroPickScores[show.searchedHero].helpTeamScoreStr%>
Personal: <%heroPickScores[show.searchedHero].personalScoreStr%>
GamePart: <%heroPickScores[show.searchedHero].gamePartScoreStr%>
Winrate:
All: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pfull * 10000)/100%>%
Kurz: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pearly * 10000)/100%>%
Mittel: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pmid * 10000)/100%>%
Lang: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].plate * 10000)/100%>%

<%-hero[show.winratemode == 'wr' ? 'winrate' : 'advantage'][heroesJson[show.searchedHero].id][show.skillLevelN]%>


<%hero[show.winratemode == 'wr' ? 'winrateteam' : 'synergy'][heroesJson[show.searchedHero].id][show.skillLevelN]%>
   Nemeses:
  none
Core Utility Carry Support Mittlere Lane Offlane Jungler Roamer Carry Support Nuker Disabler Initiator Pusher Ganker Durable gg<%categ.name%>

<%heroPickScores[heroinf.name].counterEnemyScoreStr%> <%heroPickScores[heroinf.name].helpTeamScoreStr%> <%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>

<%heroPickScores[heroinf.name].counterEnemyScoreStr%> <%heroPickScores[heroinf.name].helpTeamScoreStr%> <%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>
<%heroesJson[heroinf.name].nameshow%>
(<%heroPickScores[heroinf.name].computedScoreStr%>) (<%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>)    <%heroPickScores[heroinf.name].computedScoreStr%>
<%heroesJson[heroinf.name].nameshow%> <%heroPickScores[heroinf.name].computedEnemyScoreStr%> (<%heroPickScores[heroinf.name].counterBanScoreStr%>) <%heroPickScores[heroinf.name].computedEnemyScoreStr%>
The map shows by default all the possible lanes where a hero can go, according to your settings.
Dies ist eine Beta Funktion und wird voraussichtlich geändert.
Gegner Team Diff
Counterpick <%enemyCounter%> <%teamCounter%> <%Math.round((teamCounter - enemyCounter))%>
Synergy <%enemySynergy%> <%teamSynergy%> <%Math.round((teamSynergy - enemySynergy))%>
<%matchup.heroes[heroT.name].vswins%> (<%Math.round(matchup.heroes[heroT.name].vsavg*10)/10%>)
<%matchup.heroes[heroE.name].vswins%>
(<%Math.round(matchup.heroes[heroE.name].vsavg*10)/10%>)

These tables should help when making win predictions or simply to see which team or hero has a statistical advantage.
Sieh dir unsere Info Popups an für mehr Informationen.
Part of Game Advantage
Role Septagon
<%spellgroup.name%>
<%label.name%>
<%label.name%>


<%timersReadable(timer.left)%>


We intend to add timers for all the long cooldown ultimate spells of the enemy selected heroes.
Copy / Paste - easily suggest picks to your teammates.
These suggestions do not include the personal score.

<%hinfo.name%>, - Carry suggestion from dotapicker Support suggestion from dotapicker Mittlere Lane suggestion from dotapicker Offlane suggestion from dotapicker Jungler suggestion from dotapicker Roamer suggestion from dotapicker

Heroes, sorted by how well they synergyze with the other team and counter your team - to see what the picker would suggest to the enemy and ban accordingly.
Also a higher advantage against the heroes the other team banned is prezented as a greener colour - they may prepare some picks by banning counters.
This two dimensional presentation should offer all the info needed for a good ban.

Captain's Mode mode is not enabled so nothing will be calculated.
You can enable it Hier or by clicking on the CM button on the top settings bar.




Total: <%heroPickScores[show.searchedHero].computedScoreStr%>
Counter: <%heroPickScores[show.searchedHero].counterEnemyScoreStr%>
Synergy: <%heroPickScores[show.searchedHero].helpTeamScoreStr%>
Personal: <%heroPickScores[show.searchedHero].personalScoreStr%>
GamePart: <%heroPickScores[show.searchedHero].gamePartScoreStr%>
Winrate:
All: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pfull * 10000)/100%>%
Kurz: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pearly * 10000)/100%>%
Mittel: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].pmid * 10000)/100%>%
Lang: <%Math.round(heroesJson[show.searchedHero].timewin[show.skillLevelN].plate * 10000)/100%>%

<%-hero[show.winratemode == 'wr' ? 'winrate' : 'advantage'][heroesJson[show.searchedHero].id][show.skillLevelN]%>


<%hero[show.winratemode == 'wr' ? 'winrateteam' : 'synergy'][heroesJson[show.searchedHero].id][show.skillLevelN]%>
   Nemeses:
  none
Core Utility Carry Support Mittlere Lane Offlane Jungler Roamer Carry Support Nuker Disabler Initiator Pusher Ganker Durable gg<%categ.name%>

<%heroPickScores[heroinf.name].counterEnemyScoreStr%> <%heroPickScores[heroinf.name].helpTeamScoreStr%> <%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>

<%heroPickScores[heroinf.name].counterEnemyScoreStr%> <%heroPickScores[heroinf.name].helpTeamScoreStr%> <%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>
<%heroesJson[heroinf.name].nameshow%>
(<%heroPickScores[heroinf.name].computedScoreStr%>) (<%heroPickScores[heroinf.name].counterEnemyScoreStr%> / <%heroPickScores[heroinf.name].helpTeamScoreStr%>)    <%heroPickScores[heroinf.name].computedScoreStr%>
<%heroesJson[heroinf.name].nameshow%> <%heroPickScores[heroinf.name].computedEnemyScoreStr%> (<%heroPickScores[heroinf.name].counterBanScoreStr%>) <%heroPickScores[heroinf.name].computedEnemyScoreStr%>
The map shows by default all the possible lanes where a hero can go, according to your settings.
Dies ist eine Beta Funktion und wird voraussichtlich geändert.
Gegner Team Diff
Counterpick <%enemyCounter%> <%teamCounter%> <%Math.round((teamCounter - enemyCounter))%>
Synergy <%enemySynergy%> <%teamSynergy%> <%Math.round((teamSynergy - enemySynergy))%>
<%matchup.heroes[heroT.name].vswins%> (<%Math.round(matchup.heroes[heroT.name].vsavg*10)/10%>)
<%matchup.heroes[heroE.name].vswins%>
(<%Math.round(matchup.heroes[heroE.name].vsavg*10)/10%>)

These tables should help when making win predictions or simply to see which team or hero has a statistical advantage.
Sieh dir unsere Info Popups an für mehr Informationen.
Part of Game Advantage
Role Septagon
<%spellgroup.name%>
<%label.name%>
<%label.name%>


<%timersReadable(timer.left)%>


We intend to add timers for all the long cooldown ultimate spells of the enemy selected heroes.
Copy / Paste - easily suggest picks to your teammates.
These suggestions do not include the personal score.

<%hinfo.name%>, - Carry suggestion from dotapicker Support suggestion from dotapicker Mittlere Lane suggestion from dotapicker Offlane suggestion from dotapicker Jungler suggestion from dotapicker Roamer suggestion from dotapicker