Melee hero. Roles: Utility, Support, Disabler, Initiator, Durable. Lanes: Offlane.
Tidehunter wins 49.1% of public ranked matches in patch 7.41, the 75th highest win rate of 127 heroes: 48.1% in Very High, 49.3% in High and 49.8% in Normal skill games. It is picked in 10.9% of matches, and over the last 10 days its win rate has stayed about the same.
Tidehunter does best in long games (over 50 minutes), winning 51.7% of them, against 30.8% in short games (under 25 minutes). Tidehunter is strongest against Phantom Lancer, Naga Siren and Chaos Knight, and struggles against Muerta, Timbersaw and Pugna. The best teammates for Tidehunter are Clinkz, Templar Assassin and Phoenix.
From public ranked All Pick matches of the current patch. Updated 26 October 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Tidehunter's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Phantom Lancer | +13.23 | 51.3% |
| Naga Siren | +11.92 | 53.2% |
| Chaos Knight | +5.29 | 50.4% |
| Wraith King | +5.18 | 48.5% |
| Phoenix | +4.63 | 49.7% |
| Slardar | +4.50 | 51.4% |
| Earth Spirit | +4.48 | 50.8% |
| Broodmother | +4.39 | 50.9% |
| Batrider | +4.39 | 53.5% |
| Keeper of the Light | +4.34 | 50.7% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Muerta | -7.37 | 48.6% |
| Timbersaw | -6.44 | 50.0% |
| Pugna | -5.78 | 47.4% |
| Razor | -5.54 | 47.9% |
| Slark | -5.47 | 48.4% |
| Juggernaut | -5.36 | 46.7% |
| Huskar | -5.31 | 50.3% |
| Lifestealer | -4.83 | 47.4% |
| Omniknight | -4.81 | 47.4% |
| Death Prophet | -4.77 | 49.0% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Clinkz | +4.91 | 51.0% |
| Templar Assassin | +3.44 | 48.0% |
| Phoenix | +3.16 | 51.2% |
| Ancient Apparition | +2.99 | 50.8% |
| Undying | +2.76 | 50.0% |
| Slardar | +2.71 | 49.4% |
| Pangolier | +2.70 | 48.3% |
| Terrorblade | +2.69 | 47.6% |
| Storm Spirit | +2.62 | 48.6% |
| Death Prophet | +2.55 | 49.4% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Centaur Warrunner | -28.03 | 42.0% |
| Axe | -18.14 | 44.9% |
| Underlord | -16.81 | 44.1% |
| Timbersaw | -14.12 | 43.8% |
| Lycan | -12.62 | 46.0% |
| Meepo | -12.19 | 48.1% |
| Dark Seer | -10.96 | 46.6% |
| Kunkka | -10.79 | 46.6% |
| Night Stalker | -8.89 | 48.4% |
| Legion Commander | -8.57 | 48.5% |
Skill level:
Each line in the graph represents the probability that Tidehunter brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Tidehunter's team rarely wins the experience race: at best, around minute 35, it gains the experience lead in 51.7% of games, and around minute 10 in only 41.8%. It doesn't win games by out-leveling the enemy.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Tidehunter's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Tidehunter for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-10-17 | 48.5% | 46.8% | 49.1% | 49.2% | 12.5% | 28.0% | 48.6% | 52.0% |
| 2026-10-18 | 49.5% | 48.7% | 49.2% | 50.1% | 12.2% | 28.7% | 49.6% | 52.3% |
| 2026-10-19 | 49.1% | 47.2% | 49.4% | 50.2% | 11.7% | 32.1% | 49.0% | 52.2% |
| 2026-10-20 | 49.0% | 49.0% | 50.0% | 48.4% | 11.5% | 28.9% | 49.3% | 51.5% |
| 2026-10-21 | 49.3% | 47.9% | 49.4% | 50.3% | 11.2% | 32.3% | 49.4% | 52.4% |
| 2026-10-22 | 49.4% | 48.7% | 50.1% | 49.5% | 11.3% | 32.3% | 49.8% | 51.4% |
| 2026-10-23 | 49.2% | 48.3% | 49.2% | 49.8% | 11.4% | 28.7% | 49.5% | 52.6% |
| 2026-10-24 | 49.3% | 49.8% | 48.9% | 49.1% | 11.5% | 28.0% | 49.8% | 50.9% |
| 2026-10-25 | 48.9% | 47.4% | 48.7% | 50.1% | 11.1% | 28.2% | 49.1% | 51.5% |
| 2026-10-26 | 48.9% | 48.4% | 47.2% | 50.6% | 10.9% | 28.4% | 49.2% | 51.7% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Tidehunter in patch 7.41 are Muerta, Timbersaw and Pugna. Against them Tidehunter wins 3.7, 3.2 and 2.9 percentage points less often than the two heroes' own win rates predict.
Tidehunter is strongest against Phantom Lancer, Naga Siren and Chaos Knight, winning 6.6, 6.0 and 2.6 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Tidehunter are Clinkz, Templar Assassin and Phoenix, winning 2.5, 1.7 and 1.6 percentage points more often than their own win rates predict. The weakest pairings are with Centaur Warrunner and Axe.
Tidehunter wins 49.1% of public ranked matches in patch 7.41, the 75th highest win rate of 127 heroes, and is picked in 10.9% of matches.
Tidehunter wins most in long games (over 50 minutes): 51.7%, against 30.8% in short games (under 25 minutes). Tidehunter's team rarely wins the experience race: at best, around minute 35, it gains the experience lead in 51.7% of games, and around minute 10 in only 41.8%. It doesn't win games by out-leveling the enemy.