Ranged hero. Roles: Utility, Support, Nuker, Disabler. Lanes: Safelane Support.
Ringmaster wins 48.7% of public ranked matches in patch 7.41, the 86th highest win rate of 127 heroes: 49.3% in Very High, 48.5% in High and 48.3% in Normal skill games. It is picked in 4.1% of matches, and over the last 10 days its win rate has gone up by 2.3 points.
Ringmaster does best in medium-length games (25 to 50 minutes), winning 48.9% of them, against 45.2% in short games (under 25 minutes). Ringmaster is strongest against Batrider, Elder Titan and Monkey King, and struggles against Pangolier, Bloodseeker and Morphling. The best teammates for Ringmaster are Alchemist, Visage and Omniknight.
From public ranked All Pick matches of the current patch. Updated 11 November 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Ringmaster's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Batrider | +8.61 | 54.3% |
| Elder Titan | +6.83 | 50.6% |
| Monkey King | +6.18 | 53.0% |
| Centaur Warrunner | +5.16 | 51.1% |
| Visage | +4.79 | 48.6% |
| Meepo | +4.75 | 48.3% |
| Legion Commander | +4.66 | 49.4% |
| Mars | +4.61 | 51.7% |
| Primal Beast | +4.57 | 50.7% |
| Slark | +4.47 | 50.8% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Pangolier | -7.34 | 49.4% |
| Bloodseeker | -5.43 | 46.9% |
| Morphling | -5.36 | 49.1% |
| Medusa | -5.27 | 48.7% |
| Lycan | -5.25 | 48.2% |
| Bounty Hunter | -4.90 | 46.7% |
| Largo | -4.62 | 48.9% |
| Phantom Assassin | -4.05 | 48.2% |
| Queen of Pain | -4.03 | 49.8% |
| Kez | -3.98 | 50.9% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Alchemist | +9.38 | 49.8% |
| Visage | +5.85 | 52.9% |
| Omniknight | +5.75 | 51.6% |
| Brewmaster | +5.56 | 51.5% |
| Meepo | +5.44 | 53.0% |
| Kez | +5.28 | 48.2% |
| Enchantress | +5.24 | 49.5% |
| Chaos Knight | +5.14 | 51.1% |
| Primal Beast | +4.67 | 50.4% |
| Chen | +4.48 | 48.6% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Batrider | -8.26 | 44.6% |
| Abaddon | -8.02 | 48.0% |
| Winter Wyvern | -7.52 | 47.4% |
| Oracle | -7.45 | 47.6% |
| Treant Protector | -6.72 | 45.3% |
| Grimstroke | -5.56 | 49.2% |
| Jakiro | -5.40 | 47.0% |
| Doom | -4.78 | 47.4% |
| Lycan | -4.39 | 48.1% |
| Weaver | -4.20 | 47.1% |
Skill level:
Each line in the graph represents the probability that Ringmaster brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Ringmaster's team rarely wins the experience race: at best, around minute 30, it gains the experience lead in 51.0% of games, and around minute 10 in only 46.8%. It doesn't win games by out-leveling the enemy.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Ringmaster's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Ringmaster for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-11-02 | 47.3% | 48.4% | 48.1% | 45.5% | 4.4% | 42.6% | 47.7% | 46.7% |
| 2026-11-03 | 48.3% | 48.3% | 47.7% | 48.6% | 4.5% | 48.2% | 48.6% | 47.1% |
| 2026-11-04 | 48.5% | 48.8% | 47.8% | 48.6% | 4.6% | 45.8% | 48.3% | 49.4% |
| 2026-11-05 | 49.4% | 49.5% | 50.6% | 48.5% | 4.4% | 48.9% | 49.2% | 50.2% |
| 2026-11-06 | 48.7% | 49.4% | 48.5% | 48.3% | 4.4% | 48.5% | 48.9% | 48.2% |
| 2026-11-07 | 48.0% | 48.5% | 47.2% | 48.3% | 4.5% | 40.4% | 48.3% | 47.9% |
| 2026-11-08 | 49.0% | 49.1% | 47.6% | 49.9% | 4.2% | 39.8% | 49.6% | 47.7% |
| 2026-11-09 | 47.3% | 46.7% | 47.6% | 47.9% | 4.3% | 44.7% | 47.4% | 47.5% |
| 2026-11-10 | 50.3% | 46.0% | 53.3% | 53.3% | 4.7% | 37.5% | 50.5% | 51.4% |
| 2026-11-11 | 49.7% | 51.3% | 49.5% | 47.9% | 4.1% | 44.0% | 49.4% | 51.4% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Ringmaster in patch 7.41 are Pangolier, Bloodseeker and Morphling. Against them Ringmaster wins 3.7, 2.7 and 2.7 percentage points less often than the two heroes' own win rates predict.
Ringmaster is strongest against Batrider, Elder Titan and Monkey King, winning 4.3, 3.4 and 3.1 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Ringmaster are Alchemist, Visage and Omniknight, winning 4.7, 2.9 and 2.9 percentage points more often than their own win rates predict. The weakest pairings are with Batrider and Abaddon.
Ringmaster wins 48.7% of public ranked matches in patch 7.41, the 86th highest win rate of 127 heroes, and is picked in 4.1% of matches. Its win rate has gone up by 2.3 points over the last 10 days.
Ringmaster wins most in medium-length games (25 to 50 minutes): 48.9%, against 45.2% in short games (under 25 minutes). Ringmaster's team rarely wins the experience race: at best, around minute 30, it gains the experience lead in 51.0% of games, and around minute 10 in only 46.8%. It doesn't win games by out-leveling the enemy.