Melee hero. Roles: Core, Carry, Pusher. Lanes: Safelane Farmer.
Anti-Mage wins 51.1% of public ranked matches in patch 7.41, the 36th highest win rate of 127 heroes: 50.8% in Very High, 51.1% in High and 51.3% in Normal skill games. It is picked in 14.4% of matches, and over the last 10 days its win rate has stayed about the same.
Anti-Mage does best in long games (over 50 minutes), winning 52.4% of them, against 50.8% in medium-length games (25 to 50 minutes). Anti-Mage is strongest against Medusa, Wraith King and Tinker, and struggles against Meepo, Huskar and Marci. The best teammates for Anti-Mage are Kez, Dazzle and Lycan.
From public ranked All Pick matches of the current patch. Updated 11 November 2026. Compare with every other hero in the Dota 2 meta table, or pick against a full enemy draft in the Counter & Synergy Picker.
Advantage (Adv) - The difference between the actual winrate of the heroes and the expected winrate from their base winrates.
Example: Let's take two heroes, Superman, with a general winrate of 53%, and Lex Luthor, with a general winrate of 47%. When they meet on the battlefield they each have a statistical winrate of 50%.
In this case it's obvious that, even if they have the same winrate when they battle, there is some sort of innate statistical advantage that Lex Luthor (average winrate 47% but 50% against Superman) has over Superman (average winrate 53% but 50% against Lex Luthor). There are many theories about why this happens, but the most common one is related to Kryptonite.
Winrate (WR) - The winrate between the two heroes.
Weighted over the skill brackets (Very High 35%, High 45%, Normal 20%). Advantage: how much better the matchup goes than the two heroes' own win rates predict, doubled (+6 is about 3 win rate points). Win rate: Anti-Mage's win rate against or together with the hero.
| Hero | Advantage | Win rate against |
|---|---|---|
| Medusa | +23.49 | 57.0% |
| Wraith King | +8.28 | 50.3% |
| Tinker | +8.01 | 53.6% |
| Storm Spirit | +7.57 | 54.0% |
| Phantom Lancer | +7.49 | 51.0% |
| Morphling | +7.10 | 53.4% |
| Oracle | +6.97 | 52.1% |
| Naga Siren | +6.84 | 52.6% |
| Bristleback | +6.71 | 53.8% |
| Ogre Magi | +6.50 | 52.2% |
| Hero | Advantage | Win rate against |
|---|---|---|
| Meepo | -17.21 | 44.0% |
| Huskar | -15.07 | 48.8% |
| Marci | -10.69 | 48.0% |
| Axe | -10.25 | 48.2% |
| Slardar | -9.81 | 48.6% |
| Troll Warlord | -9.73 | 47.4% |
| Ursa | -8.31 | 48.7% |
| Lone Druid | -7.96 | 48.7% |
| Elder Titan | -7.47 | 48.2% |
| Monkey King | -7.30 | 50.8% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Kez | +7.28 | 49.8% |
| Dazzle | +4.84 | 52.4% |
| Lycan | +4.76 | 51.5% |
| Abaddon | +4.71 | 52.3% |
| Elder Titan | +4.71 | 52.2% |
| Winter Wyvern | +4.48 | 51.5% |
| Viper | +4.10 | 50.9% |
| Lich | +3.56 | 52.7% |
| Gyrocopter | +3.53 | 50.0% |
| Batrider | +3.47 | 48.6% |
| Hero | Advantage | Win rate together |
|---|---|---|
| Morphling | -14.23 | 45.9% |
| Spectre | -12.83 | 48.7% |
| Sven | -8.72 | 49.1% |
| Terrorblade | -8.40 | 45.8% |
| Lifestealer | -8.31 | 49.3% |
| Phantom Assassin | -8.14 | 48.7% |
| Medusa | -7.81 | 47.9% |
| Juggernaut | -7.43 | 50.1% |
| Faceless Void | -7.39 | 47.9% |
| Leshrac | -6.35 | 49.8% |
Skill level:
Each line in the graph represents the probability that Anti-Mage brings an advantage to the total XP of a team
at a certain point in time (the probability to change the inclination of the xp graph).
Anti-Mage's experience edge comes late: its team gains the lead in 54.4% of games at minute 5 and in 54.9% around minute 45.
The chart shows, every 5 minutes and for each skill bracket, the share of games in which Anti-Mage's team gains more experience than the enemy team (50% is neutral). All heroes compared: Hero XP Advantage by Minute.
Daily win rate and pick rate of Anti-Mage for each skill bracket, overall and in short, medium and long games. All heroes side by side: Hero Win Rate and Pick Rate Trends.
| Day | Win rate | Pick rate | Win rate by game length | |||||
|---|---|---|---|---|---|---|---|---|
| All skills | Very High | High | Normal | Short | Medium | Long | ||
| 2026-11-02 | 51.0% | 51.5% | 50.6% | 51.0% | 14.5% | 52.5% | 50.8% | 51.9% |
| 2026-11-03 | 51.3% | 50.7% | 51.7% | 51.3% | 14.4% | 52.9% | 50.7% | 53.7% |
| 2026-11-04 | 50.8% | 49.9% | 51.2% | 51.2% | 14.5% | 50.7% | 50.6% | 51.9% |
| 2026-11-05 | 51.1% | 50.8% | 51.0% | 51.3% | 14.3% | 52.1% | 50.8% | 52.3% |
| 2026-11-06 | 51.5% | 50.9% | 51.7% | 51.7% | 14.4% | 52.6% | 51.4% | 51.8% |
| 2026-11-07 | 50.5% | 50.6% | 50.7% | 50.3% | 14.2% | 51.7% | 50.5% | 50.3% |
| 2026-11-08 | 51.0% | 50.5% | 50.3% | 51.8% | 14.4% | 52.5% | 50.4% | 53.6% |
| 2026-11-09 | 51.1% | 50.8% | 51.3% | 51.2% | 14.4% | 53.7% | 50.6% | 52.9% |
| 2026-11-10 | 49.4% | 47.5% | 48.9% | 51.4% | 14.2% | 36.7% | 50.0% | 48.8% |
| 2026-11-11 | 51.0% | 50.5% | 51.5% | 51.0% | 14.4% | 45.6% | 50.7% | 53.4% |
Pick rate and game length columns are for all skill brackets; the charts show each bracket.
The hardest counters to Anti-Mage in patch 7.41 are Meepo, Huskar and Marci. Against them Anti-Mage wins 8.6, 7.5 and 5.3 percentage points less often than the two heroes' own win rates predict.
Anti-Mage is strongest against Medusa, Wraith King and Tinker, winning 11.7, 4.1 and 4.0 percentage points more often than the two heroes' own win rates predict.
The heroes that do best together with Anti-Mage are Kez, Dazzle and Lycan, winning 3.6, 2.4 and 2.4 percentage points more often than their own win rates predict. The weakest pairings are with Morphling and Spectre.
Anti-Mage wins 51.1% of public ranked matches in patch 7.41, the 36th highest win rate of 127 heroes, and is picked in 14.4% of matches.
Anti-Mage wins most in long games (over 50 minutes): 52.4%, against 50.8% in medium-length games (25 to 50 minutes). Anti-Mage's experience edge comes late: its team gains the lead in 54.4% of games at minute 5 and in 54.9% around minute 45.